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- on MOTORBLUE
- global EXITROW, EY, EH, DT, MANBH, MANBY, BLUESCORE, REDSCORE, SOND
- set the trails of sprite 45 to 1
- set EY to 391
- set EH to 30
- if SOND = 0 then
- puppetSound("MOTOR1")
- end if
- updateStage()
- set DT to 25
- COUNTTIME()
- repeat with Z = 9 down to EXITROW
- if SOND = 0 then
- puppetSound("MOTOR2")
- end if
- updateStage()
- repeat with ZZ = 1 to 7
- set EY to EY - 5
- set the locH of sprite 45 to EH
- set the locV of sprite 45 to EY
- updateStage()
- set DT to 2
- COUNTTIME()
- end repeat
- end repeat
- REMOVESPRITE()
- set the locH of sprite 9 to MANBH
- set the locV of sprite 9 to MANBY
- set the castNum of sprite 45 to 101
- updateStage()
- REMOVESPRITE()
- set the trails of sprite 45 to 0
- if SOND = 0 then
- puppetSound("MOTOR3")
- end if
- set DT to 10
- updateStage()
- COUNTTIME()
- repeat with Z = 9 down to EXITROW
- if SOND = 0 then
- puppetSound("MOTOR2")
- end if
- updateStage()
- repeat with ZZ = 1 to 7
- set EY to EY + 5
- set the locH of sprite 45 to EH
- set the locV of sprite 45 to EY
- updateStage()
- set DT to 2
- COUNTTIME()
- end repeat
- end repeat
- if SOND = 0 then
- puppetSound("MOTOR3")
- end if
- updateStage()
- set DT to 15
- COUNTTIME()
- set the castNum of sprite 45 to 96
- set the trails of sprite 45 to 1
- set REDSCORE to REDSCORE + 1
- set the text of field "REDSCORETXT" to string(REDSCORE)
- updateStage()
- REDADD()
- end
-